enum SoundCue
{
	// Impacts
	BallLaunch,
	Buzz,
	Impact1,
	Impact2,
	Impact3,
	PuckPaddle,

	// Loops
	Intro,
	Gameplay1,
	Gameplay2,
	Gameplay3,
	Transition,
	WaitingRoom,

	// Voices
	Three,
	Two,
	One,
	Ignition,
	Countdown,
	Defeat,
	Victory,
	YouLost,
	YouWon
};